Sunday, August 2, 2026

2026 August Schedule

August 1st
Wings of War - WWII
The Pacific
Terry Ollila
August 15th
Field of Glory - Renissance
Way of the Brush - Samurai
Joe Knight

All Games at the Source Comics and Games
Setup begins at 10:30 AM and play soon after.
No Figures or Experience are Required to Play

There is no game on Saturday May 2nd due to Free Comic Book Day.

Saturday, April 18, 2026

2026 May Schedule

May 16th
Field of Glory - Ancients and Medievals, 3rd Edition
25mm War of the Roses
The road to Tweksbury
Jeff Johnson

All Games at the Source Comics and Games
Setup begins at 10:30 AM and play soon after.
No Figures or Experience are Required to Play

There is no game on Saturday May 2nd due to Free Comic Book Day.

Sunday, March 29, 2026

The Blue River Campaign – Game Three

The Blue River Campaign continues to unfold as our generals slowly learn the brutal realities of command. Designed as a fictional American Civil War campaign using Regimental Fire & Fury rules, the goal has never been to recreate a specific historical battle. Instead, the campaign allows players to write their own chapter of the war along the Blue River, shaping the story through the decisions they make on the tabletop.

Our first game represented the chaos of armies just coming together. Every general was inexperienced, every regiment was green, and the battlefield reflected it. Orders were confused, formations wavered, and more than once opportunities slipped away simply because no one yet knew how to handle a brigade in the heat of battle.

By the second engagement the armies had begun to find their footing. A handful of regiments had gained some experience in the field, and one officer—perhaps by luck, perhaps by talent—demonstrated the qualities of a capable commander. Even so, most of the troops were still learning their trade, and the fighting along the Blue River remained unpredictable and often disorganized.

Now we approach Game Three, and the campaign begins to take shape. The armies are no longer entirely raw. A few formations have seen enough fighting to begin to trust their officers and stand their ground under pressure. Commanders are learning which brigades they can rely on and which ones may falter at the wrong moment. Rivalries are beginning to develop, reputations are forming, and the story of the Blue River Campaign is slowly being written.

This next battle will test whether the lessons learned in the first two engagements have taken hold. Will the emerging leaders prove themselves once again? Will the greener formations finally steady themselves under fire? Or will the chaos of battle once more sweep away carefully laid plans?

One thing is certain: along the banks of the Blue River, the campaign is just beginning. Dice will roll, orders will be shouted, and another chapter in this entirely fictional Civil War story will soon be decided on the tabletop.

Sunday, March 22, 2026

2026 April Schedule

April 4th
Regimental Fire & Fury
15mm American Civil War
Blue River Campaign
Jeff Johnson

April 18th
Field of Glory - Renaissance
15mm Samurai
Sengoku Period
Joe Knight

All Games at the Source Comics and Games
Setup begins at 10:30 AM and play soon after.
No Figures or Experience are Required to Play

Sunday, February 22, 2026

2026 March Schedule

March 7th
Field of Glory - Ancients 3rd Edition
15mm Ancients
Era of the Second Punic War
Joe Knight

March 21st
The Men who would be Kings
25mm American War of Independence
South Carolina Campaign
Jeff Johnson

All Games at the Source Comics and Games
Setup begins at 10:30 AM and play soon after.
No Figures or Experience are Required to Play

Sunday, January 18, 2026

War of the Roses - First Forray

On Saturday January 17, 2026 the Centurions wargaming club hosted their first game Field of Glory, Ancient and Medieval: 3rd Edition set during the Wars of The Roses.  The Wars of the Roses has long been a passion project of mine.  Seeing the game on the tabletop, even in it’s incomplete form, brought me a lot of joy.  

The Wars of the Roses, a dynastic struggle between the House of Lancaster and House of York, lasted from 1455 to 1487, vying for control of the English throne.

The Centurions game was a fictional encounter diving up the sides, putting 12 units on the Yorkist side facing off against 8 units and two light units and a light gun on the Lancastrian side.  

Yorkist forces on the top
Lancastrian on the bottom


Both sides initially surged towards one another closing to long range bow fire when the majority of the Yorkist side paused and the Lancastrian Left and Center closed the gap.

Positions in the center
after both sides closed 

Lancastrian Right at the Pause


The forces of Stanley were outnumbered on the Left of the Lancastrian line and determined the best defense was a good offense.  The Longbowmen charged the Yorkist Longbowmen on the other side.
The Lancastrian Left
 
With the Left of the line engaged the Lancastrian Center moved forward, slowly and methodically. 

The Lancastrian Center closes
the gap.

The forces of Stanley were routed from the field on the Lancastrian Left, but the Lancastrian Center broke the Yorkist Line and began pushing outwards.

The Yorkist Center Collapses





The Forces

Lancastrian

  • Rys ap Thomas
    Stanley
    • 6 Stands of Archers
    • 6 Stands of Men at Arms
  • Rys ap Thomas
    • 6 Stands of Archers
    • 4 Stands of Men at Arms
    • 4 Stands of Billmen
  • Earl of Oxford
    • 6 Stands of Archers
    • 6 Stands of Men at Arms
  • Unnamed Duke
    • The Earl of Oxford
      6 Stands of Hand Gunners
    • 4 Stands of Light Cavalry (Scurrors)
    • 1 Stand Light Gun

York

  •  Unnamed Yorkist
    • 6 Stands of Archers
    • 6 Stands of Archers
    • 6 Stands of Billmen
  • Unnamed Yorkist
    • 6 Stands of Archers
    • 6 Stands of Archers
    • 6 Stands of Billmen
  • Unnamed Town Militia
    • 6 Stands of Archers
    • 6 Stands of Billmen
    • 6 Stands of Billmen
  • Unnamed Town Militia
    • 6 Stands of Archers
    • 6 Stands of Archers
    • 6 Stands of Billmen

Lessons Learned

Game Play

  • Even though the base measurement increases from 1 inches to 1 1/2 inches units need to start closer together.  We started approximately 36 inches apart, and while the turns moved quickly it was still three turns to get within range as both sides closed.   At most 24 inches. 
  • On a 12 foot wide table the largest game could be 15 units per side.
  • It will be interesting to see other unit types on the battle field, Pike, Spearmen, Combined Battle Groups, and Strakes.

Rules

  • All foot in this period are NOT shock troops except Mercenary Pikemen.
    • Big Bad Butch Men-at-Arms wielding a variety of nasty can openers are not a shock unit.
  • The order for post combat is Commander Killed, Death Roll, Cohesion Check 
  • Pole Arms reduce the opposing armor by one step, protected becomes unprotected.
  • Longbowmen (and combined units) must make a CMT to charge.

Tactics

  • A unit of Men-at-Arms, Heavily Armored, Superior, Drilled, is 17 points per base well spent. 
  • Canons are pretty but with a range of 9 inches, not worth the points.

2026 February Schedule

February 4th
Koenig Krieg
15mm Seven Years' War
Somewhere in Europe
Jim Fitzgerald

February 21st
Field of GLory - Ancients 3rd Edition
15mm Ancients
Era of the Second Punic War
Joe Knight

February 21st
Field of Glory - Renaissance
10mm Thirty Years' War
Jim Fitzgerald

All Games at the Source Comics and Games
Setup begins at 10:30 AM and play soon after.
No Figures or Experience are Required to Play

Thursday, January 1, 2026

2026 January Schedule

January 3rd
Tripods and Tri-planes
Wings of War
War of the Worlds set during WWI
Terry

January 17th
Field of Glory - Ancients and Medievals
War of the Roses
25mm

January 31st
Star Trek - Attack Wing
Federation Cardassian War
Terry

All Games at the Source Comics and Games
Setup begins at 10:30 AM and play soon after.
No Figures or Experience are Required to Play

Monday, September 22, 2025

October 2025 - Schedule

October 4th
Field of GLory - Ancients 3rd Edition
15mm Ancients
Era of the Second Punic War
Joe Knight

October 18th
The Men who would Kings
25mm - American War of Independence
Southern Campaign

All Games at the Source Comics and Games
Setup begins at 10:30 AM and play soon after.
No Figures or Experience are Required to Play

Saturday, August 16, 2025

War of the Roses - Show and Tell

Henry VII looks on.

Our Inspiration
A few of what was brought


Marty’s Collection

A unit of Marty’s Longbowmen

A unit of Warwick’s Longbowmen


Fitz’s force

A unit of Mowbray’s Longbowmen

A unit of Mowbray’s Billmen

A unit of mercenary handgunners.

Jeff’s Force

Welsh Longbowmen

Oxford’s Men-at-Arms




 

 

Monday, July 28, 2025

Thomas Odin Brenden

Thomas Odin Brenden passed away Saturday July 26th after a short illness.   That is the only information I have at this moment.   I will provide an update when more information becomes available, including the Visitation and Funeral.

Odin, as he was known to his friends, was a long time regular with the Centurions, in recent years he mostly played in our Seven Years' War and American Civil War games.  Gaming was one of Odin's happy places.  It didn't matter the game he was happy to play.     Many of us remember playing Rally Round the Flag with Odin in the 1990's, well before the Centurions.

Odin worked Minneapolis Public Schools in the transportation department.  He spent years driving school bus and the occasional party bus on the side, in recent years he was responsible for scheduling and working in the office.

He will be missed. 
 

"Lo, there do I see my father.
Lo, there do I see my mother. 
     and my sisters and my brothers.
Lo, there I see the line of my people
     back to the beginning of time.
Lo, they do call to me
     They bid me to take my place among them
     in the halls of Valhalla.
     Where the Brave my live Forever."
Traditional Viking Funeral Prayer

Sunday, July 20, 2025

August 2025 Schedule

August 2nd
Glory is FLeeting
10mm Napoleonics
1812 Russia
Jim Fitzgerald

August 16th
Bring you "War of the Roses" figures down to show off. Additional Game Field of Glory Renaissance - Samurai 15mm

August 30th
Star Wars Miniature Battles
A Galaxy Far Far Away
Terry Ollilia

All Games at the Source Comics and Games
Setup begins at 10:30 AM and play soon after.
No Figures or Experience are Required to Play

Sunday, June 15, 2025

July Schedule

July 5th
Regimental Fire & Fury
American Civil War
Western Theater
Jeff Johnson

July 19th
Field of Glory - Punic War
Somewhere in Italy
Jim Fitzgerald

All Games at the Source Comics and Games
Setup begins at 10:30 AM and play soon after.
No Figures or Experience are Required to Play

Monday, June 9, 2025

Seven Years’ War - Koenig Krieg

 Once a quarter during the Centurions gameday at the Source Comics and Games we play Koenig Krieg, version 1.5.

“Koenig Krieg” was originally published by Barry Gray in the mis 1980’s.   In 1996 Tom Dye edited the rules and republished the rules with Outland Games.    Our group refers to this as version 1.5.  The Centurions have been using this version of “Koenig Krieg” since the early 2000’s and have played hundreds of games.   It is one of the clear cut favorites of our group, along with “Field of Glory” and “Regimental Fire & Fury”.

Our latest game had 10 players, seven cavalry brigades and thirteen infantry brigades along with associated artillery and light infantry.   These numbers are typical of the favorite rule sets but by no means the largest game we have played.  

On the left Odin, Bob, Joe, Steve and Rolf were playing the British and Dutch Allies.  On the right Jack, Marty, and Tony made up 3/5ths of the French Side. 


The French were deployed along a fordable stream with two brigades of cavalry on each flank and six brigades of infantry in the center.  The river on the right hand side of the board is not fordable.  

With three brigades of cavalry on the left flank and three brigades of British and Hanoverian infantry on the right, they were supported by four brigades of DUTCH infantry on the extreme left.


The overall British Plan, personally approved by King George, was for the British cavalry on the left to move forward, engage the French cavalry on that flank, while the center British Infantry moved forward to hold the French Infantry in the center and the Hanoverians held off the French right flank while the Dutch slammed headlong into the flank of the French driving towards the center of the board.

Initially the French planned on fighting a delaying action allowing the British and her allies to come to it.   Lt. General Tony on turn one got his dander up and launched an attack towards the intersection of the British and Hanoverian Infantry.   


The aggressiveness of the French caught the British and Dutch players off guard a bit.  As General Bob noted, without the Dutch allies the British and Hanoverians were out numbered 9 Brigades to 6 Brigades.   

On turn two the British cavalry slammed into the French cavalry on the British left flank.  The superior morale of the British cavalry allowed the British to pull out a narrow win, but even in a win it was costly for the small British heavy cavalry regiments as they took winners casualties.  In the aftermath of the melee, during the exploitation phase the British lost control of one Cavalry regiment and the other two regiments ended up in a bad location.


Turn three saw the French cavalry lose an already routed heavy cavalry regiment as it was hit by a British heavy cavalry regiment, but the remaining three regiments of French cavalry stabilized that flank.   The second French cavalry brigade charged the Dutch and were repulsed taking minimal loses.  The effect on two Dutch brigades was telling as their advance slowed to a crawl.   


The British in the center ended up forming a salient, the Cavalry on the left flank was joy as affective as they hoped and the aggressive movements turned their plans from a holding the French to a full out defensive posture.

The small heavy cavalry regiments were under serious fire as they continued to dwindle in size until the were picked up in turn five as they reached four figures each.



The view from the left flank of the Dutch.   One brigade of French cavalry is all that stood in its way of coming down on the French right flank.

Turn six saw the battle of attrition in the center ramp up as the French lost much its artillery but the infantry was in good shape as it tried to press forward.   The Hanoverians on the right flank attempted to reposition it line pf defense as two brigades of infantry and two cavalry bore down on it.

In “Koenig Krieg” starting with the turn after the first casualty the game has an army morale roll, the roll of shame.   In our game the British were down two cavalry brigades and the French down one cavalry brigade.  Both sides needed to roll a d6 and have a result of five or less.   Both sides rolled a five.   If either side rolled a six it would require that side to withdrawal from the battlefield.  

The French commander an Irish import named Fitzgerald and British Commander Bob survey the tabletop from the vantage point beyond the river.   


The British commander cried out for the Dutch forces on his left flank, "without them we are lost".   The meat grinder in the center continued as the glacial advance of the Dutch slowly migrated toward the battlefield.   

At the conclusion of turn 10, the British conceded, a hard fought victory for the French.







Sunday, May 18, 2025

June 2025 Schedule

June 7th
Koenig Krieg
15mm Seven Years' War
Western Theater
Jeff Johnson

June 21th
Field of Glory - Reinassance
Sengoku Period
Jim Fitzgerald

All Games at the Source Comics and Games
Setup begins at 10:30 AM and play soon after.
No Figures or Experience are Required to Play

Thursday, April 24, 2025

Perry Miniatures - Plastics Restock

The Source Comics and Games has restocked several Perry Miniatures plastics recently. This includes for boxes each of War of the Roses, Dismounted Men-at-Arms, Mounted Men-at-Arms, and Light Cavalry.

Sunday, April 13, 2025

May 2025 Schedule

May 17th
Glory is Fleeting
10mm Napoleonics
Joe Knight and Jim Fitzgerald

May 31st
Star Trek - Attack Wing
Dominion War
Terry Ollilia

All Games at the Source Comics and Games
Setup begins at 10:30 AM and play soon after.
No Figures or Experience are Required to Play

Just a reminder there is no game on the first Saturday of May due to Free Comic Book Day.

Tuesday, April 8, 2025

War of the Roses - Update

Battle of First St. Albans

On May 22nd, 1455 the forces of the House of Lancaster and York collided at the sleepy town of Saint Albans.   Traditionally the First Battle of Saint Albans marks the beginning of the War of The Roses, the dynastic struggle to control the English Throne between the House of Lancaster and House of York.

Richard, the 3rd Duke of York led 3,000 men towards London and were confronted by 2,000 men loyal to King Henry V at Saint Albans north of London.  The first battle of Saint Albans was a decisive Yorkist Victory even though the Total Casualties were only 160 combined.

The Centurions are planning to add the War of The Roses to our rotation of games begging on Saturday November 1st, 2025, utilizing Field of Glory Ancients 3rd Edition.  There may not be additional forces available to play for our first game.   Detailed information on Force Construction and Allegiance system may be found here.

On August 16th, before the FOG-Ancients game, we will be hosting a show and tell to display the figures painted so far in preparation for future games.

Initial Command

One unit of six stands longbowmen and one unit of four stands billmen and a dismounted Troop Commander.

Note: The Centurions are adding a new class of dismounted billmen or spearmen with an "armor type" of protected as opposed to Armored or Heavily Armored as required by the list.   This should give better representation of the different categories or class of men who filled these roles on the Battlefield during the period.

Basing

  • All Infantry, Cavalry and Artillery bases have a 60mm frontage; 
    • Infantry 30 mm deep
      • Light Infantry - 2 Figures 
      • Medium Infantry - 3 Figures
      • Heavy Infantry  - 4 Figures 
    • Cavalry 50 mm deep
      • Light Cavalry - 2 Figures
      • Heavy Cavalry - 3 Figures
  • Dismounted Troop Commander - 1 dismounted knight figure on 30mm round base.
  • Dismounted Field Commander - 2 dismounted figures, including 1 knight and 1 banner of some sort 50mm round base.
  • Dismounted Inspired Commander -3 dismounted figures, including 1 knight and 2 retainers on a 60mm round base.
  • Mounted Troop Commander - 1 Mounted Knight on 50mm round base.
  • Mounted Field Commander - 2 mounted figures, 1 mounted Knight and 1 retainer on 60mm round base
  • Mounted Inspired Commander - 3 mounted figures, 1 leader or Knight and 2 retainers on a 60mm round base.  

Sunday, March 16, 2025

April 2025 Schedule

April 5th
Wings of Glory (modified)
Air War of Malta - WWII
Terry Ollila

April 19th
Regimental Fire & Fury
Mexican American War
Jim Fitzgerald

All Games at the Source Comics and Games
Setup begins at 10:30 AM and play soon after.
No Figures or Experience are Required to Play

Tuesday, March 4, 2025