Saturday, February 15, 2025

March 2025 Schedule

March 1st
The Men who would be King (modified)
America War of Independence - South Carolina Campaign
Jeff Johnson

March 15th
Field of Glory Renaissance - Samurai
Jim Fitzgerald

March 29th
BattleTech - Alpha Strike
Terry Ollila

All Games at the Source Comics and Games
Setup begins at 10:30 AM and play soon after.
No Figures or Experience are Required to Play

Wednesday, February 12, 2025

Games in rotation - 2025

The following is a list of games in regular rotation for the Centurions in 2025.
  • Field of Glory Ancients - 2nd Punic War - Macedonian War
  • Field of Glory Renaissance - Samurai 15mm and Thirty Years' War 10mm
  • Koenig Krieg - Seven Years War - Eastern Theater with a smidge of the Western Theater.
  • The Men who would be Kings - AWI South Carolina Campaign
  • Regimental Fire & Fury - Mexican American War and American Civil War
  • BattleTech: Alpha Strike - various battles
  • Star Trek Attack Wing - Dominion War
Napoleonics is complicated as four games may be played at some point during the year.
  • Napoleon's Battles - 15mm
  • Glory is Fleeting - 10mm
  • General deBrigade - 15mm
  • Rank and File - 25mm
World War II 
  • Spearhead - 15mm Northwest Europe
  • Rate of Fire - 15mm Operation Barbarossa
  • Battle Gruppe - 6mm 

These are not the only games the centurions will play in 2025 but are the listing of games that may be played during the year more than once.

Tuesday, February 11, 2025

Star Trek - Attack Wing - Feb 15th

 This is another cooperative Alliance game.  


Mission Brief


Mission: Convoy Raid


Background:  The  war has not been going well for the Alliance, but there is a chance to change that for the near term.  Star Fleet Intelligence has located a Dominion convoy believed to be transporting ketracel-white.  Ketracel-white is the isogenic enzyme drug that the Dominion uses to control the Jem'Hadar via their addiction to it.  Star Fleet Intelligence has plotted the convoy's most likely route thru Dominion controlled space, and have located an area where the convoy will have to drop out of warp to pass through. This area is subjected to spacial anomalies that prohibit the use of warp drives.  Since the Dominion believes this to be a secure area, they are willing to take the risk of transitting the area under a light escort.  This same spacial anomaly should also limit the response time for any Dominion reinforcements. 


Objective:  Star Fleet Intelligence is of the opinion that in order to have an impact on Jem'Hadar combat effectiveness, at least in the short term, at least 50% of the convoy needs to be destroyed.  Alliance assets assigned to the raid will infiltrate, via individual routes, to the ambush/raid location just ahead of the convoy's arrival.  Captains, if your ship becomes too damaged, disengage and exfiltrate Dominion territory to the best of your ability. Your ship and crew is more important to the war effort than losing it to 'just get one more freighter'.



Player Info


Since this is an Alliance game, available player factions are:

Federation (Federation, Vulcan, Bajoran)

Klingon

Romulan


If you are bringing your own ship, the point limit is 40.  If it goes a point or two over, that is ok. But no more than that.  Also, I suggest making it a named ship and named captain.  This is an Enterprise-E era game, so no earlier version of the Enterprise will be allowed.


Ships I will provide for players to choose from:


Ship (Class) - Captain


Federation:

USS Enterprise-E (Sovereign) - Picard

USS Defiant (Defiant) - Sisko

USS Cerberus (Prometheus) - Sanders

USS Odyssey (Galaxy) - Keogh

USS Hathaway (Constellation) - Riker

USS T'Kumbra (Nebula) - Solok

USS Spector (Akira) - Leyton

USS Bellerophon (Intrepid) - Ross

USS Musashi (Sovereign) - Nechayev

USS Phoenix (Nebula) - Maxwell

USS Sao Paulo (Defiant) - Dax

USS Pasteur (Olympic) - Crusher

USS Saber (Saber) - Patterson

USS Valiant (Defiant) - Watters

USS Tian An Men (Miranda) - Dougherty

USS Hood (Excelsior) - Desoto

USS Venture (Galaxy) - Varley 

USS Akira (Akira) - Strickland

USS Pegasus (Oberth) - Pressman

USS Sutherland (Nebula) - Haden

USS Yeager (Saber) - Moore

Kir'Shara (D'Kyr) - Muroc

V'Shar (D'Kyr) - T'Pau


Klingon:

IKS Rotarran (B'rel) - Martok

IKS K'Tanco (K't'inga) - Kang

IKS T'Acog (K't'inga) - Koloth

IKS B'Moth (K't'inga) - K'Nera

IKS Ning'tao (B'rel) - Kor

IKS Negh'var (Negh'var) - Gowron

IKS Koraga (K'vort) - Worf

IKS Maht-H'a (Vor'cha) - Nu'Daq

IKS Somraw (Raptor) - Somraw Commander

K'mpec's Attack Cruiser (Vor'cha) - K'mpec

IKS Tong (K't'inga) - K'Temoc

IKS Vorn (K'vort) - Kurn

IKS Devwl (Negh'var) - Morag


Romulan:

IRW Khazara (D'deridex) - Toreth 

Tal Shiar Scout (Scout) - Rekar

IRW Valdore (Valdore) - Donatra

Twilight's Wrath (D'deridex) - Lovok

IRW Haakona (D'deridex) - Centurion


-Terry

Saturday, January 18, 2025

February 2025 Schedule

Feb 1st
Koenig Krieg
Western Theater
Jim Fitzgeraldn

Feb 15th
Star Trek Attack Wing
Terry Ollila

All Games at the Source Comics and Games
Setup begins at 10:30 AM and play soon after.
No Figures or Experience are Required to Play

Friday, November 22, 2024

Alpha Strike - Nov 30th

 Date: January 3037

Location: Cursa (Free Worlds League)

Background:  Phase 2 of the War of Andurien Succession was the retaking of breakaway systems by the Free Worlds League (House Marik) starting in 3035. The last invasion of 3036, launched on 4 December, the “liberation” of Cursa was expected to be as easy as that of Ingomish or Leyda. Indeed, a succession of clashes with the garrison troops ended in the invaders’ favor and the two units—the 
green Twenty-fifth Marik Militia and the elite First Free Worlds 
Guards—prepared for an uneventful occupation.

 The bomb that ripped through the Guards’ command center 
a month after the invasion was a complete surprise to the FWLM 
troops. The experienced Guards were effectively decapitated 
by the strike and were ill-prepared for what followed: an all-out 
assault on their positions by Andurien troops, and not the plan-
etary garrison but rather elements of the Fourth Defenders of 
Andurien who had been on-world when the invaders landed but 
who had remained hidden.

Game Scenario: Players will be playing as either the 25th Marik Militia or First Free Worlds Guards, with each player controlling a lance of 4 battlemechs or combat vehicles.  The players will plan and execute a hasty defense against a mass surprise attack by Andurien forces.  

The Andurien forces will be controlled by the Aces open beta playtest system.  This opfor will be set and not adjusted for the number of players.  

Special Rules: To represent the chaos caused by the decapitation strike by Andurien operatives, players will suffer a -1 on the initiative role rach turn, and automatically lose ties, until a 12 is rolled by the players for initiative.  This represents the point when Force Commander Alfred Gradjeda takes command of Marik forces and restores order.

Force Building:
Since this is an asymmetric battle, we are going to try something a different for building a lance.  There are actually two different Marik units to choose from for this game by the players.  The Twenty-fifth Marik Militia are rated Green for experience level. The other Marik force, First Free Worlds Guards, is rated Elite for their experience level. 

●) Using the first chart here, players will determine what weight class of lances they will have available to them.  


This will give a result of 3 lance options that will apply to the next step. 

●) Using the chart below, roll to see the composition for each of the lance types that were the result of the previous chart.


Using these results, use what miniatures you have to fill out the lance(s) that you choose.  Nothing newer than 3035 though to keep within canon.  Also, keep in mind you will only actually field one of those lances.  

●) Finally, assign each individual unit within the lance a skill rating by rolling on the following chart.  Reminder, Marik Militia lances are rated as Green and use that line.  Free Worlds Guards are rated as Elite and use that line.


Useful links:
Availability -

Alpha Strike Force Builder-

Painting Guide (1st Free Worlds Guards)-

Painting Guide (25th Marik Militia)-


-Terry

Saturday, November 16, 2024

December 2024 Schedule

December 7th
Koenig Krieg
Eastern Theater
Jim Fitzgerald

December 21st
To be Announced
Jeff Johnson

All Games at the Source Comics and Games
Setup begins at 10:30 AM and play soon after.
No Figures or Experience are Required to Play

Wednesday, October 23, 2024

Pickett's Charge - Photo Dump

Pettigrew's Division

Pickett's Division

Union Right

Union Left

8th Ohio

Lang's Brigade in front to Garnett's Brigade

Artillery, Lang's Brigade and Garnett's Brigades.

Garnett's Brigade

Joe "Pettigrew"

Marty "Baxter" and Odin "Hancock"

Steve "Stannard", Ezra "Union Reinforcements" with Statler and Waldorf "Tom and Terry"

Pickett's Brigade Rumbles Forward

Wilcox's Brigade on the Edge of the World

Confederate Right, Kemper and Wilcox's Brigades

Confederate Right, Garnett, Lang, Kemper and Wilcox's Brigades

Joe "Pettigrew", Jim "Trimble" and Rolf "Smyth"


Baxter is marching on.

Confederate Right

Confederate Right

View Confederate Right from the Center

Confederate Artillery Line

Confederate Left

Confederate Center

Confederate Center

Armistead's Brigade

Confederate Center after Armistead's Brigade marches on.

Pettigrew to the Wall.

Pettigrew charge was checked.

Ending Positions at the allotted end time of our game.

A wider shot.


From the Confederate Perspective prior to the Start of the Battle.
Photo by Joe Knight

Pettigrew's Division
Photo by Joe Knight

Pettigrew's Division
Photo by Joe Knight

From North looking South
Photo by Joe Knight

Pettigrew's Division
Photo by Joe Knight

Union Line
Photo by Joe Knight

Union Line
Photo by Joe Knight

Union Line from the South
Photo by Joe Knight

Union Reinforcements
Photo by Joe Knight

Pickett's Division
Photo by Joe Knight

Pickett's Division
Photo by Joe Knight

Union Line
Photo by Joe Knight

Pettigrew's Division
Photo by Joe Knight

Trimble's Division
Photo by Joe Knight

Pettigrew and Trimble's Divisions
Photo by Joe Knight

Pettigrew and Trimble's Division
Photo by Joe Knight

Looking South
Photo by Joe Knight

Pettigrew Closes
Photo by Joe Knight

Pickett's Charge
Photo by Joe Knight

Pettigrew's Charge
Photo by Joe Knight

Pettigrew and Trimble's Division
Photo by Joe Knight

Looking south at the end of our game.
Photo by Joe Knight

Looking South
Photo by Joe Knight